- Add CreateDrawingElement, UpdateDrawingElement, DeleteDrawingElement, ClearDrawingElements to WebSocket protocol and MCP bridge - Add multi-session/tab support with SessionStore shared state - Add bidirectional agent-GUI sync via broadcast + mpsc channels - Update README with correct OpenCode MCP config format and new tools - Fix dead code warning, clean up gitignore
368 lines
12 KiB
Markdown
368 lines
12 KiB
Markdown
# agcanvas
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A system-level interactive canvas for agent-human collaboration. Draw shapes, paste SVGs from Figma, render Mermaid diagrams, and let AI agents understand your designs via MCP or WebSocket.
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## What is this?
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agcanvas bridges the gap between visual design and code generation. It's a **collaboration surface** for humans and AI agents — draw your ideas, paste designs, and let agents see exactly what's on the canvas.
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```
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┌──────────────────────────────────────────────────────────────┐
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│ Figma / Draw / Mermaid agcanvas │
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│ ┌─────┐ ┌─────┐ ┌─────┐ ┌──────────────────────────┐ │
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│ │ SVG │ │Shapes│ │Merm.│ │ Canvas (pan/zoom) │ │
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│ │Paste│ │ Draw │ │ Diag│ │ ┌────────┐ ┌────────┐ │ │
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│ └──┬──┘ └──┬───┘ └──┬──┘ │ │ Parsed │ │ Agent │ │ │
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│ └────────┴─────────┘ │ │ Tree │ │ Server │ │ │
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│ │ │ └────────┘ └───┬────┘ │ │
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│ ▼ └──────────────────┼──────┘ │
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│ Visual Canvas │ │
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│ │ │
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│ AI Agent ◄──── MCP (stdio) ◄── agcanvas-mcp ──┘ │
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│ AI Agent ◄──── WebSocket (JSON) ───────────────┘ │
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│ - Sees structure (element tree) │
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│ - Reads drawing shapes │
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│ - Generates code │
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└──────────────────────────────────────────────────────────────┘
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```
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## Features
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### Canvas & Drawing
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- **SVG Paste** — Copy frames from Figma, paste directly (Cmd+V)
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- **Shape Drawing** — Rectangles, ellipses, lines, arrows, text directly on canvas
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- **Selection & Editing** — Select, move, resize shapes with corner handles
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- **Mermaid Diagrams** — Write Mermaid syntax, render as SVG on canvas
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- **Sessions/Tabs** — Multiple canvases in tabs, each with independent state
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- **Pan/Zoom** — Smooth canvas navigation
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### AI Agent Integration
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- **MCP Server** — `agcanvas-mcp` bridge for Claude Code, OpenCode, and Codex
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- **WebSocket Protocol** — Direct JSON API on `ws://127.0.0.1:9876`
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- **Structure Parsing** — SVG → typed element tree (groups, rects, circles, paths, text, images)
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- **Semantic Description** — Human-readable canvas description for LLMs
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- **Bidirectional Events** — Push notifications to agents when canvas state changes
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- **Code Generation** — Stubs for React, HTML, Tailwind, Svelte, Vue
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## Installation
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### From source
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```bash
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git clone https://github.com/yourusername/agcanvas.git
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cd agcanvas
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cargo build --release
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```
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This builds two binaries:
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- `target/release/agcanvas` — The desktop app
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- `target/release/agcanvas-mcp` — The MCP server bridge
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### Install to PATH
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After building, symlink (or copy) the binaries so they're available system-wide:
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**macOS / Linux:**
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```bash
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sudo ln -sf "$(pwd)/target/release/agcanvas" /usr/local/bin/agcanvas
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sudo ln -sf "$(pwd)/target/release/agcanvas-mcp" /usr/local/bin/agcanvas-mcp
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```
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Or install to a user-local directory (no sudo):
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```bash
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mkdir -p ~/.local/bin
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ln -sf "$(pwd)/target/release/agcanvas" ~/.local/bin/agcanvas
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ln -sf "$(pwd)/target/release/agcanvas-mcp" ~/.local/bin/agcanvas-mcp
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```
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> Make sure `~/.local/bin` is in your `PATH`. Add `export PATH="$HOME/.local/bin:$PATH"` to your `~/.zshrc` or `~/.bashrc` if needed.
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**Windows (PowerShell, run as Administrator):**
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```powershell
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New-Item -ItemType SymbolicLink -Path "$env:USERPROFILE\.local\bin\agcanvas.exe" -Target "$(Get-Location)\target\release\agcanvas.exe" -Force
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New-Item -ItemType SymbolicLink -Path "$env:USERPROFILE\.local\bin\agcanvas-mcp.exe" -Target "$(Get-Location)\target\release\agcanvas-mcp.exe" -Force
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```
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> Make sure `%USERPROFILE%\.local\bin` is in your system `PATH`. Or use an existing PATH directory like `C:\Users\<you>\AppData\Local\Microsoft\WindowsApps`.
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**Verify:**
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```bash
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agcanvas --help
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agcanvas-mcp --help
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```
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### Requirements
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- Rust 1.70+
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- macOS / Linux / Windows
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## Usage
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### Basic workflow
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1. **Open agcanvas**
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```bash
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cargo run --release -p agcanvas
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```
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2. **Draw shapes** — Select a tool from the toolbar (or press a shortcut key) and drag on the canvas
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3. **Paste SVG from Figma** — Copy a frame in Figma, then Cmd+V
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4. **Render Mermaid** — Click the Mermaid button in the toolbar, write your diagram, click Render
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5. **Navigate** — Pan (middle-click drag or Cmd+drag), Zoom (scroll wheel), Reset (Cmd+0)
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### Keyboard shortcuts
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| Action | Shortcut |
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|--------|----------|
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| Select tool | V |
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| Rectangle tool | R |
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| Ellipse tool | E |
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| Line tool | L |
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| Arrow tool | A |
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| Text tool | T |
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| Delete selected | Delete / Backspace |
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| Cancel / back to Select | Escape |
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| Paste SVG | Cmd+V |
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| New Tab | Cmd+T |
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| Close Tab | Cmd+W |
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| Reset zoom | Cmd+0 |
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## MCP Server (AI Agent Integration)
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`agcanvas-mcp` is a standalone MCP server that bridges AI coding tools to the agcanvas desktop app. It communicates with agcanvas over WebSocket and exposes canvas data as MCP tools.
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### Setup for Claude Code
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Add to your project's `.mcp.json` (or `~/.claude/mcp.json` for global):
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```json
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{
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"mcpServers": {
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"agcanvas": {
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"command": "agcanvas-mcp",
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"args": ["--port", "9876"]
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}
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}
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}
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```
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### Setup for OpenCode
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Add to your `opencode.json` (project-level) or `~/.config/opencode/opencode.json` (global):
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```json
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{
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"mcp": {
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"agcanvas": {
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"type": "local",
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"command": ["agcanvas-mcp", "--port", "9876"],
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"enabled": true
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}
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}
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}
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```
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### Setup for Codex
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Same MCP config format — add the `agcanvas` entry to your Codex MCP configuration.
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> **Note:** Make sure `agcanvas-mcp` is in your PATH (e.g., `~/.local/bin`), or use the full path to the binary. agcanvas must be running for the MCP tools to work.
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### MCP Tools
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| Tool | Description |
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|------|-------------|
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| `list_sessions` | List all open tabs/sessions in agcanvas |
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| `get_element_tree` | Get the full parsed SVG element tree (structured JSON) |
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| `describe_canvas` | Get a human-readable description of the canvas |
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| `get_element_by_id` | Look up a specific element by ID |
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| `get_elements_at_point` | Find elements at an (x, y) coordinate |
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| `get_drawing_elements` | Get all user-drawn shapes (rects, ellipses, lines, arrows, text) |
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| `generate_code` | Generate code stubs (html, react, tailwind, svelte, vue) |
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| `create_drawing_element` | Create a shape on the canvas (Rectangle, Ellipse, Line, Arrow, Text) |
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| `update_drawing_element` | Update an existing drawing element's shape or style |
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| `delete_drawing_element` | Delete a drawing element by ID |
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| `clear_drawing_elements` | Clear all drawing elements from the canvas |
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All tools accept an optional `session_id` parameter. If omitted, the active session is used.
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## WebSocket Protocol
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agcanvas also exposes a direct WebSocket server on `ws://127.0.0.1:9876` for custom integrations.
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### Connecting
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```python
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import websocket
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import json
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ws = websocket.create_connection("ws://127.0.0.1:9876")
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```
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### Requests
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All requests support an optional `session_id` parameter. If omitted, the active session is used.
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#### List sessions
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```json
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{"type": "ListSessions"}
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```
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Response:
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```json
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{
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"type": "Sessions",
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"sessions": [
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{"id": "session-1", "name": "Tab 1", "has_svg": true, "element_count": 15},
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{"id": "session-2", "name": "Tab 2", "has_svg": false, "element_count": null}
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],
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"active_session": "session-1"
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}
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```
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#### Get full element tree
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```json
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{"type": "GetTree"}
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{"type": "GetTree", "session_id": "session-2"}
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```
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#### Get semantic description
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```json
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{"type": "Describe"}
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```
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#### Get drawing elements (user-drawn shapes)
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```json
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{"type": "GetDrawingElements"}
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{"type": "GetDrawingElements", "session_id": "session-1"}
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```
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#### Get element by ID
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```json
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{"type": "GetElementById", "id": "button-primary"}
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```
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#### Query elements at point
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```json
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{"type": "GetElementsAtPoint", "x": 150.0, "y": 200.0}
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```
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#### Generate code
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```json
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{"type": "GenerateCode", "target": "react", "element_id": null}
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```
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Targets: `html`, `react`, `tailwind`, `svelte`, `vue`
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#### Ping
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```json
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{"type": "Ping"}
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```
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### Events (GUI → Agent)
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agcanvas pushes events to all connected agents when state changes:
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| Event | Trigger |
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|-------|---------|
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| `Connected` | Agent connects (includes current session state) |
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| `SessionCreated` | New tab created |
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| `SessionClosed` | Tab closed |
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| `SessionActivated` | User switches tabs |
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| `SvgLoaded` | SVG pasted or loaded |
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| `SvgCleared` | Canvas cleared |
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### Element types
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```rust
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enum ElementKind {
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Group { name: Option<String> },
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Rectangle { rx: Option<f32>, ry: Option<f32> },
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Circle { cx: f32, cy: f32, r: f32 },
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Ellipse { cx: f32, cy: f32, rx: f32, ry: f32 },
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Path { d: String },
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Text { content: String, font_size: f32 },
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Image { href: String },
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Line { x1: f32, y1: f32, x2: f32, y2: f32 },
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}
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```
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## Architecture
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```
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crates/
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├── agcanvas/ # Desktop app
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│ └── src/
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│ ├── main.rs # Entry point, window setup
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│ ├── app.rs # Main app state, UI, toolbar, drawing interaction
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│ ├── session.rs # Session/tab state management
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│ ├── element_tree.rs # Structured element representation
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│ ├── clipboard.rs # System clipboard integration
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│ ├── mermaid.rs # Mermaid → SVG rendering
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│ ├── drawing/
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│ │ ├── element.rs # DrawingElement, Shape, ShapeStyle, hit testing
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│ │ ├── tool.rs # Tool enum, DragState, ResizeHandle
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│ │ └── render.rs # Shape rendering via egui Painter
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│ ├── canvas/
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│ │ ├── state.rs # Pan/zoom transformation state
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│ │ └── interaction.rs # Mouse/keyboard input handling
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│ ├── svg/
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│ │ ├── parser.rs # SVG → ElementTree conversion
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│ │ └── renderer.rs # SVG → pixels (resvg/tiny-skia)
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│ └── agent/
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│ ├── protocol.rs # JSON message types
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│ └── server.rs # WebSocket server
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└── agcanvas-mcp/ # MCP server bridge
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└── src/
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├── main.rs # CLI entry point, stdio transport
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├── bridge.rs # WebSocket client → agcanvas
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└── tools.rs # MCP tool definitions
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```
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### Dependencies
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| Crate | Purpose |
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| `eframe`/`egui` | GUI framework |
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| `usvg` | SVG parsing |
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| `resvg`/`tiny-skia` | SVG rendering |
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| `mermaid-rs-renderer` | Mermaid → SVG |
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| `arboard` | Clipboard access |
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| `tokio-tungstenite` | WebSocket (both server and client) |
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| `rmcp` | MCP server SDK (Anthropic official) |
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| `serde`/`serde_json` | Serialization |
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## Roadmap
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- [x] Multi-frame support (sessions/tabs)
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- [x] Shape drawing (rectangle, ellipse, line, arrow, text)
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- [x] Selection, move, resize with handles
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- [x] Mermaid diagram rendering
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- [x] MCP server bridge for AI coding tools
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- [ ] Real code generation (not just stubs)
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- [ ] Agent draw commands (modify canvas from agent)
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- [ ] Export to file
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- [ ] Diff view (before/after agent changes)
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- [ ] Plugin system for code generators
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- [ ] Undo/redo
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- [ ] Multi-select and group operations
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## License
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MIT
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